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Albert McClelland, Jr.
2D artist and designer
Austin, Texas
210-387-5985
albertmcclelland.jr@gmail.com

 

Experience:

One and a Half Beards (Sep. 2012 – Present) Austin, TX:
Acting animator, user interface artist, project manager, concept artist, and game design co-conspirator of a two-man award-winning indie game development team. We’ve specialized in taking existing forms of gameplay and reformatting them for client-specific platforms and hardware.

Games:
Dwarven Gems – (iOS/Android) Single player puzzle game intended for GojiPlay™ Controller
Plunder Pit – (iOS/Android) Single player puzzle game intended for GojiPlay™ Controller
Blimp Breaker – (iOS/Android) Single player puzzle game intended for GojiPlay™ Controller
A-side V B-side – (Web) Versus game made in 48 hours
Barrels & Bulls – (Web/Tablets/iOS) Co-op Action Strategy game
Must Party Forever – (Web) Single player “Adventure Time” game made in 48 hours
Lost in Limbo – (iOS)

Freelance Illustrator and 2D Animator (Sep. 2006 – Present) United States of America:
Created and emulated animations, storyboards, illustrations, logos, package designs, and all manner of 2D art ranging from educational infographics to space cadets with exploding heads.

Clients:
C4 SMY – Contract Illustrator
Ink it Labs – Contract File Processor
Austin Visuals – Contract Storyboard Artist
Karakasa Games – Contract Animator
Learn District – Contract Animator
Health eDesigns – Graphic Designer
Inselberge – Graphic Designer
Boy Scouts of America – Badge Designer
Organic Spa Magazine – Illustrator
Mint Brook Meadow Teas – Illustrator and Layout Artist
Faber-Castell – Coloring book Illustrator
De La Torre Pictures – Contract Storyboard Artist
(Other clients available upon request)

2D Game Artist, Twist Education, LLC (Nov. 2010 – Apr. 2012) San Antonio,TX:
Responsible for creating appealing 2D art assets for user interfaces, games, storyboards, animations, marketing, and the web while finding opportunities to learn physics and teach new project-relevant software to other artists.

Games:
Zombeez – (iOS) 2D Game Artist
Unitopia – (iOS) 2D Game Artist
Vector Tracker – (iOS) 2D Art Lead
Lemonocity – (iOS) 2D Game Artist
Coulombs Quest – (iOS) 2D Art Lead
Charge Factory – (iOS) 2D Art Lead
Lost in Limbo – (iOS) 2D Game Artist

Intern, Clear Channel Outdoor (Jun. – Aug. 2007) San Antonio, TX:
Designed printed advertisements, billboards, and promotional materials for local businesses while mastering iteration and wireframing techniques.

Skills:

Adobe creative cloud, user interface design, PCs, Macs, traditional animation, game design, typography, calligraphy, fontlab studios, bitmap font generators, microsoft office, audacity, critical thinking, working on a multi-talented team, keeping composure under pressure, grilling-and-eating meats.

Education:

Cleveland Institute of Art (CIA) (Aug. 2006 – May 2010) GPA 3.69
Bachelor of Fine Arts in Illustration with an emphasis in game production and storyboarding.

Awards:

Penguemic: World Domination, Best in Show – IndieCade 2013
Fantastic Arcade 2012, Gamemaking Frenzy Award, 2nd place
C. I. A. Portfolio Scholarship
Eagle Scout Award

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