Sketch

Camp Camp – Blocking & Layouts:

There’s a term in theater, film, cartoons, etc… maybe it’s better to just say ENTERTAINMENT™ called “Blocking”.
Blocking is a sometimes-necessary step in productions where you map out the where and when of characters as they move through a scene. Doing a blocking pass on a scene is ESPECIALLY helpful when you have a lot of characters doing a lot of actions between shots. Working as a storyboard artist with multiple directors with different styles, I found it handy to have maps of a lot of the locations in Camp Camp to help maintain consistent positions of environments for storyboards AND to make all of Camp Camp’s places feel more real.

Here’s a collection of those layout drawings:

Artillery Mech

So, after watching a pile of Gundam: Iron Blooded Orphans and being super nostalgic for Chrome Hounds and Armored Core, I ended up trying to sketch an artillery mech:

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My pen Broke 😦

SO, I remembered I had a handy light table and cleaned up the drawing a bit:

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Robot after a light table.

AND THEN, I did another round of the light table clean-up with microns and a brush pen:

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I think I will color this at some point…